Updated Free v1.23 & Exclusive v1.65


v1.23

- Added an event tag <invalid> which when placed in an event's comment section or note section will cause an event to not be detected by the drag & drop system.

Note: This tag is essentially the opposite of the <draggable> tag & it will override that tag when used. It basically adds an alternative way of only restricting certain events from being draggable whereas <draggable> enables only certain events to be draggable.

Side-Note: In the exclusive version of Mighty Mouse, this tag also hides the event from mouse detection so the cursor won't react to it.

Important: Invalid objects will be treated as not there so they can & will be stacked upon by valid objects automatically. This is great for system events.

- Added a plugin option for enabling/disabling player detection by the drag & drop system. In case you need the player to be ignored by drag & drop for whatever reason.

- Added a plugin option for enabling/disabling vehicle detection by the drag & drop system.


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v1.65

- Added an event tag <invalid> which when placed in an event's comment section or note section will cause an event to not be detected by the drag & drop system.

Note: This tag is essentially the opposite of the <draggable> tag & it will override that tag when used. It basically adds an alternative way of only restricting certain events from being draggable whereas <draggable> enables only certain events to be draggable. This tag also hides the event from mouse detection so the cursor won't react to it.

Important: Invalid objects will be treated as not there so they can & will be stacked upon by valid objects automatically. This is great for system events.

- Added an event tag <hidden> which when placed in an event's comment section or note section will hide the event from mouse detection so the cursor won't react to it. The event will remain valid/interactive though.

Note: This is useful for games such as Minesweeper where clicking an event should trigger some action but you don't want to give away the event's location to the player. This can be used in tandem with the <draggable> tag & event trigger related tags.

- Added plugin options for enabling/disabling player detection by the drag & drop system as well as the reactive cursor feature. In case you need the player to be ignored by drag & drop for whatever reason and/or you need to hide the player from the cursor.

- Added plugin options for enabling/disabling vehicle detection by the drag & drop system as well as the reactive cursor feature.

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