Updated v1.13


The updated patron only version is now at v1.53 as well.

v1.13

 - Added proper detection for when the mouse is or is not inside the game
 screen. The function Graphics.isInsideCanvas appears to always return true
even when the mouse is out of bounds so I replaced this script's dependencies
on it. If you want to reference whether the mouse is off-screen or not use the
function TouchInput.isOffScreen(). For example:

if (TouchInput.isOffScreen) {pauseGameClock();}
if (!TouchInput.isOffScreen) {resumeGameClock();}

- Resolved an oversight that allowed the detection of objects with no image as
valid objects. Remember that you can create a transparent image & use that to
make an invisible object interactive if you need it to be.

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