A downloadable Project

Buy Now$5.00 USD or more

This is part of an ongoing RPG Maker MV project I call MightyGames. The game on display is called Solo Pro. It originally included solitare versions of board games that can be fairly easily incorporated as mini-games in your own game projects (versions 1.25 & below). Note: The most recent updates will always include the latest exclusive version of MightyMouse, so there is no need to spend money on this page if you want that project as well. Since first posted, the project has become more of its own entity as it now features an AI & is receiving major updates & additions when time permits though it is no longer able to be incorporated as mini-games due to its now fully scripted design.

 It's main purpose remains as a proof of concept & to demo the potential of the MightyMouse system though it tweaks it substantially to make things work smoothly. Note: Versions 1.5 & are fully coded to maximize productivity & efficiency. They use events only as placeholders for start positions.

So far it includes only checkers & chess but it's very possible that I will expand it when time permits. If you've ever played yourself at chess or checkers you should find some fun in it though again its main purpose is as a demo. I may eventually add AI functionality to it but I'm currently working on other projects. The AI has already been added (versions 1.5 & up), also new games are already being added starting with versions 2.5 & up.

The entire MightyGames project folder, including any & all game projects & resources released under that banner, is available to patrons at my $3 tier as well $5 on here at the link above. Feel free to make any edits you need to or try to expand upon it for use in your own games. Just don't try to re-release it on its own or as your own. To credit me just show something like "Featuring MightyGames by Kingpin RBD" at some point such as your download page or in-game credits.

 Installing it is simply a matter of enabling the MightyMouse & SoloPro scripts then copying over the maps & resource files. Create a transfer to the game select map to start & edit one of the 'System' events to tell it what to do & where to go on exit such as your game room map. Edit: Adding MightyGames to your own project is quite a bit different in versions 1.5 & up. View the included instructions file for details or message me Kingpin RBD on Patreon for help. 

Important Update: After the core change to being fully scripted, it's become impossible to add MightyGames to your own project. I hijack the default startup procedure to add the games list to the title screen so I will need to create a unique method to call my title screen after saving any ongoing game data & then have it load the last saved state on exit to get that feature sorted, which is entirely doable honestly so it may well happen. Please just be patient on that.

Further Update (June 2021): With the release of MightyGames MGE v1.0, it is now possible to add these games to your own games as mini-games once again (MGE Only). I have also included the previously discussed feature of creating a simple event you can use/modify to initialize the mini-games from within maps in your own game. This feature also makes use of the mentioned quicksave idea allowing you to return to your game where you left off upon exiting a mini-game rather than needing to re-load manually from the title screen. It appears to work seamlessly so far but please report any bugs you encounter. Note: The cost for MGE on Itch is $10, but my patrons get it at my $3 tier alongside the normal standalone game version.


Purchase

Buy Now$5.00 USD or more

In order to download this Project you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

MightyGames v2.5.4.zip 7 MB
MightyMouse v1.7.1.zip 35 kB
MightyGames (MGE) v1.0.4.zip 5 MB
if you pay $10 USD or more

Development log

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Comments

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Amazing what can be done w/ RPG Maker.
I could translate it into Spanish if you want to, so can be accessible for more people

Honestly, RPG Maker is quite limited, but some limitations can be overcome through clever coding. This just took some out-of-the-box thinking & problem solving. As far as a translation, if you're willing to put the time into making it for free then I'll definitely put it up for the people who need it & be sure credit you for the translation. I'm probably gonna be putting out an update soon though so you should wait until after it's available.

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Hi there, very impressive work, just  got the $5 version, can't wait to see more games you made with this :) 

Thanks for the support. I'll keep em coming.