Updated 2.0


v2.0

- Substantially improved the AI thus fixing a number of related issues.

- Added a full move log accessible by right-click.

- Resolved mechanical issues with castling.

- Reduced overall difficulty at levels due to the amount of lag created by AI decision making at higher degrees.

- Removed evented features & functions in favor of a fully scripted & more efficient game. It improved overall execution speed. (I originally wanted to use as much eventing as possible to demo what could be done with minimal scripting knowledge but this game needed pretty advanced scripting.)

- You can now call this as a mini-game from your own game simply by script calling 'SceneManager.goto(SoloPro_Title)'. Beforehand you'll need to apply a a method to save you current game state. To go back to your game start by editing the function 'Scene_SoloPro.prototype.commandGameEnd' where specified then perform a load of your previous game state and transfer. This is actually fairly easy & may be added for you at some point.


* This project includes the premium version of MightyMouse (v1.55) plugin for free. Buying this means you don't need to pay for that download on the plugin's page. This is a fully functioning game project built to demo that plugin's features. Simply launch the project from RPG Maker MV.

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